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CRC32 Discrepancy

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ebarhorst:
Dear Mhada,


the reference design ethernet interface is not meant to be used for a final application, only as an example to show how to operate the FMC board. It is a raw ethernet protocol without any security to make sure data transfers are always arriving correct. Therefore it is delivered as is and no documentation provided. A final customer application is expected to implement their own communication layer.




Best regards,
Erik

mhada:
Dear Erik,

I think I have not been able to put my point across. Whatever codes of receiving or transmitting packets have been written in the application from the 4DSP side may not be complete is one aspect which has been correctly pointed out by the developer from 4DSP that error bits, collision bits etc. are not taken care, there is no problem with that. But whatever ethernet frame packeting has been done religiously follows standard document and I appreciate your group for that but when a CRC 32 does not look like CRC 32 but something different raises doubts in our minds.

So your  code in terms of ethernet interface can be used as building blocks which can be build upon further by us which is not the case in CRC 32 and I am not able to satisfy doubts raised here. To add further, this basic features if have some confusion should be supported at your end by at least better documented code or some reference code. There is nothing to hide in this at least

These two aspects are different and should be looked differently. Either some different concept is used for CRC 32 or there is some error which in our short span of study we have not been able to make out.

Anyways, I take your previous mails as your final reply.

Thanks.

Mohit

mhada:
Dear Erik,

I just saw that this implementation is from xilinx. Sorry to bother you for this.

Thanks and Regards.

arnaudNL:
Dear Mohit,


I hope Xilinx will be able to help you out and thanks for letting us know!


Best Regards,
Arnaud

arnaudNL:
This topic is being closed because the issue is considered as resolved by 4DSP. Feel free to create a new topic for any further inquiries.

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